Yes!!
Videogames in the Classroom? – Newsweek Education – MSNBC.com:
Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled “Harnessing the power of video games for learning,†reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. Beating a level requires experimentation, failure and learning from mistakes. Most new games can be played online, requiring collaboration and leadership. Game play is precisely calibrated to balance challenge and progress. It’s a stark contrast to a typical classroom in which one teacher tries to engage 30 students with printed information. “It’s like hiring an individual tutor for every student,†says FAS president Henry Kelly of using videogames to teach. “There’s a big argument going on now about whether kids are being tested too much or too little. In a game, you’re continuously being tested and you don’t mind it.â€
Admittedly, I agree that most games on the surface don’t appear very educational. Also, saying these things are there and measuring their effects are two different things. What are the negative side affects? C’mon people, hawking something without overwhelming evidence is pretty underwhelming. 🙂
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