{"id":1465,"date":"2006-10-20T22:52:00","date_gmt":"2006-10-21T02:52:00","guid":{"rendered":"http:\/\/www.ezrasf.com\/wplog\/2006\/10\/20\/videogames-in-the-classroom\/"},"modified":"2011-02-04T21:04:26","modified_gmt":"2011-02-05T01:04:26","slug":"videogames-in-the-classroom","status":"publish","type":"post","link":"https:\/\/www.ezrasf.com\/wplog\/2006\/10\/20\/videogames-in-the-classroom\/","title":{"rendered":"Videogames in the Classroom?"},"content":{"rendered":"<p>Yes!!<\/p>\n<p>Videogames in the Classroom? &#8211; Newsweek Education &#8211; MSNBC.com:<\/p>\n<blockquote><p>Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled \u00e2\u20ac\u0153Harnessing the power of video games for learning,\u00e2\u20ac\u009d reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. Beating a level requires experimentation, failure and learning from mistakes. Most new games can be played online, requiring collaboration and leadership. Game play is precisely calibrated to balance challenge and progress. It\u00e2\u20ac\u2122s a stark contrast to a typical classroom in which one teacher tries to engage 30 students with printed information. \u00e2\u20ac\u0153It\u00e2\u20ac\u2122s like hiring an individual tutor for every student,\u00e2\u20ac\u009d says FAS president Henry Kelly of using videogames to teach. \u00e2\u20ac\u0153There\u00e2\u20ac\u2122s a big argument going on now about whether kids are being tested too much or too little. In a game, you\u00e2\u20ac\u2122re continuously being tested and you don\u00e2\u20ac\u2122t mind it.\u00e2\u20ac\u009d<\/p><\/blockquote>\n<p>Admittedly, I agree that most games on the surface don&#8217;t appear very educational. Also, saying these things are there and measuring their effects are two different things. What are the negative side affects? C&#8217;mon people, hawking something without overwhelming evidence is pretty underwhelming. \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yes!! Videogames in the Classroom? &#8211; Newsweek Education &#8211; MSNBC.com: Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled \u00e2\u20ac\u0153Harnessing the power of video games for learning,\u00e2\u20ac\u009d reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. 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